Motor World Online

Longtime readers of this blog might remember when I posted pictures of a custom Motor City Online skin I designed for my character’s 1965 Mustang. I loved that game, and was very bummed when Electronic Arts decided to take it offline to devote resources to The Sims Online.

Now, though, it looks as though a grassroots movement has taken up the mantle. Motor World Online is being developed as an MMORG (Massive Multiplayer Online Racing Game), and if all goes according to the developers’ plans, it will offer similar functionality to MCO for no cost.

I love this idea, and I hope to contribute to the project in some way. If nothing else, maybe these links will help to spread the word a little bit.

Back?

It’s been a long time. My last Creativity Journal entry was October 24, 2002. I have written little since then, but I have not been entirely devoid of creativity.

The band formerly known as Flat Rabbit has started getting serious; we added a couple of members, and our first gig is a benefit for the victims of the December 21st Summit Apartment fire in Thornton, Colorado. See the band’s website for further information.

I spent my lunch hour throwing that site together; I expect it to change much in the coming days and weeks.

One of my vices in the last three months has been a game called Motor City Online. It’s an online racing game, and I’ve become hopelessly addicted to it. Even this has not been uncreative, however. I have experimented with building my own skins for the game, and the results are below.

I chose to use my character’s ’65 Mustang for the experiment, since that is the vehicle referred to in Agamemnon’s Skinning Tutorial. Also, I knew I wanted to build a Denver Bronco themed car, and what better car to use than a pony car? The picture below is an in-game screen shot of my first attempt on the Mustang.

Not bad, but it has some problems. Most notably, the orange mane of the Bronco logo washes out next to the orange car. Bad design idea. Here’s attempt #2:

Much better. The blue really sets off the logos and is consistent with the Broncos theme. It was a lot of fun to build the skin, even though I’m the only one who can see it in the game. To everyone else online, this is simply a standard, red ’65 Mustang.

Technically, I did attempt another skin before these. It was a modification of an already modified ’73 Firebird skin, the closest thing to a second-generation Camaro that exists in the game. Unfortunately, it doesn’t work very well because the model that the skin wraps around is much more true to the body of the Firebird than the Camaro. I may post a shot of that car if I can get a good angle on it. Originally, it was an attempt to replicate my old 1970 Camaro Z/28, a car that I miss dearly and should have never sold. I may give it another try, now that I’ve learned a little about skinning.

Thanks to all of the people who sent me e-mail about the site recently. Two of the e-mails were guitar-related, one from a person wanting my final opinion of the Carvin Bolt kit (which gives me some incentive to finish documenting that project) and another from one of the primary guitar playing influences in the early days of my playing, Peter Neds. You can read why Peter is one of my favorite guitar players in “The Zone,” one of the first pieces I wrote for this site, five years ago.